#include "DealProtType.h"

DealProtType::DealProtType(GraphicEngine_base* , SoundSystem_base*, SocketComm_base*, LedDriver_base*)
{
}

DealProtType::~DealProtType(void)
{
}

void DealProtType::changeProtocol(char *name, bool startup)
{
}

void DealProtType::EvalProt(void)
{
}

void DealProtType::OnProtocolEvent(void)
{
}
void DealProtType::OnSocketEvent(BCIMessage *SocketMsg)
{
}
bool DealProtType::runProtocol(char *name, bool startup=false)
{
	return false;
}
bool DealProtType::StartProt(void)
{
	return false;
}
bool DealProtType::StopProt(void)
{
	return false;
}